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Mirai: Support for Game Exchange 2.1

Import and export objects (flat or hierarchical), materials, skeletons, displacements, animation, lighting and scenes via the industry standard Game Exchange 2.1 format. Mirai uses Game Exchange internally to import and export from .obj, .3ds, .x, .vrml and other 3D formats.

Game Exchange is a separate C++ conversion API that your technical team can use to convert Game Exchange data to any format. Sample conversion tools are included and Nintendo 64™ and Sony PlayStation™ developers will be provided with conversion utilities for NIFF and HMD formats, respectively. Game Exchange 2.0 can be used to create converters to and from other animation packages.